Doey the Doughman Poppy Playtime Wiki Fandom

‘Doey the Doughman, otherwise known as Doey, was a toy produced by Playtime Co., debuting in Chapter 4: “Safe Haven”. In 1993, Project: Doey was conceived from the Bigger Bodies Initiative. Designated Experiment 1322, this experiment was designed to complete multiple jobs at once. To accomplish…’
- Passive
- Aggressive
- Toy
- Artwork
Aliases
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Doey
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Doey the Doughman (material name)
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Experiment 1322
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Jack Ayers(real identity, 1322A)
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Jackie (Jack’s nickname, by his mother Susan Ayers)
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Kevin Barnes(real identity, 1322B)
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Matthew Hallard(real identity, 1322C)
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Brutish Glob of Clay (by Harley Sawyer)
Affiliation
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Playtime Co.(formerly)
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Bigger Bodies Initiative
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The Doctor † (experiment creator; enemy)
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The Prototype(enemy)
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Safe Haven toys † (allies)
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Kissy Missy ? (ally)
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Hoppy Hopscotch † (ally)
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Scout † (ally)
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Medic † (ally)
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The Player(former ally)
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Poppy Playtime(former ally)
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Ollie(former ally)
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Pianosaurus † (former ally; enemy; victim)
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Doey
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Doey the Doughman (material name)
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Experiment 1322
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Jack Ayers(real identity, 1322A)
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Jackie (Jack’s nickname, by his mother Susan Ayers)
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Kevin Barnes(real identity, 1322B)
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Matthew Hallard(real identity, 1322C)
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Brutish Glob of Clay (by Harley Sawyer)
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Playtime Co.(formerly)
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Bigger Bodies Initiative
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The Doctor † (experiment creator; enemy)
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The Prototype(enemy)
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Safe Haven toys † (allies)
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Kissy Missy ? (ally)
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Hoppy Hopscotch † (ally)
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Scout † (ally)
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Medic † (ally)
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The Player(former ally)
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Poppy Playtime(former ally)
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Ollie(former ally)
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Pianosaurus † (former ally; enemy; victim)
Biographical Information
Status
Deceased
Creation date
- Late 1950s (Doey Dough)1
- Late 1980s or early 1990s (character)2
- 1993 (Bigger Body)
Date of death
2005
Place of death
Mining Pit
Status
Deceased Deceased
Creation date
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Late 1950s (Doey Dough)1
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Late 1980s or early 1990s (character)2
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1993 (Bigger Body)
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Late 1950s (Doey Dough)1
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Late 1980s or early 1990s (character)2
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1993 (Bigger Body)
Date of death
2005 2005
Place of death
Mining Pit Mining Pit
Descriptive Information
Species
Bigger BodyHumans (formerly)
Gender
Male
Height
- 10 ft (3.05m) (default form)
- 7.7 ft/23 ft (2.32 meters quadruped/7 meters standing) (monster form)
Weight
900 lbs/408.2 kg
Species
Bigger BodyHumans (formerly)
Bigger BodyHumans (formerly)
Gender
Male Male
Height
-
10 ft (3.05m) (default form)
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7.7 ft/23 ft (2.32 meters quadruped/7 meters standing) (monster form)
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10 ft (3.05m) (default form)
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7.7 ft/23 ft (2.32 meters quadruped/7 meters standing) (monster form)
Weight
900 lbs/408.2 kg 900 lbs/408.2 kg
Appearances
Role
- Deuteragonist
- Main antagonist (Chapter 4: “Safe Haven” - Final boss)
Voiced by
Michael Kovach
Appears in
- Chapter 3: “Deep Sleep”(mentioned as Kevin/1322B)
- Trailers
- Chapter 4: “Safe Haven”
- Poppy Playtime Official Store(character bio)
- YouTube Tape(mentioned)
- Safe Haven Music Video
- Pianosaurus Day-in-the-Life Comic
Debut
- Chapter 3: “Deep Sleep”(mentioned as Kevin/1322B)
- Trailer(reveal)
- Chapter 4: “Safe Haven”(in-game)
Role
-
Deuteragonist
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Main antagonist (Chapter 4: “Safe Haven” - Final boss)
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Deuteragonist
-
Main antagonist (Chapter 4: “Safe Haven” - Final boss)
Voiced by
Michael Kovach Michael Kovach
Appears in
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Chapter 3: “Deep Sleep”(mentioned as Kevin/1322B)
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Trailers
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Chapter 4: “Safe Haven”
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Poppy Playtime Official Store(character bio)
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YouTube Tape(mentioned)
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Safe Haven Music Video
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Pianosaurus Day-in-the-Life Comic
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Chapter 3: “Deep Sleep”(mentioned as Kevin/1322B)
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Trailers
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Chapter 4: “Safe Haven”
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Poppy Playtime Official Store(character bio)
-
YouTube Tape(mentioned)
-
Safe Haven Music Video
-
Pianosaurus Day-in-the-Life Comic
Debut
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Chapter 3: “Deep Sleep”(mentioned as Kevin/1322B)
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Trailer(reveal)
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Chapter 4: “Safe Haven”(in-game)
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Chapter 3: “Deep Sleep”(mentioned as Kevin/1322B)
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Trailer(reveal)
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Chapter 4: “Safe Haven”(in-game)
An official render of Doey the Doughman.
Doey is a plump dough creature, made up of a multi-colored clay-like substance. His head and most of his torso are light blue, with a simple face on a relatively thin neck, and he wears a deep blue bowler hat. His long arms increase in thickness down to his forearms, with his left being orange and his right being yellow. His forearms end in four-fingered hands, each finger short and plump. Meanwhile, his legs are stubby red nubs. He lacks facial features besides a line for a mouth and holes in his head representing eyes. Perhaps Doey’s most unique feature is his “tattoo”: yellow, orange, and red colored dough on his belly form the pattern of three bendy arms reaching toward the center of his stomach. When he is consumed with rage, sharp red teeth can be seen lining his wide mouth and are more apparent before his transformation.
Doey’s hostile appearance, while still keeping the same color scheme as his regular counterpart, takes on a near crocodilian form. His mouth is now opened at an approximate 100° angle, pushing his bowler hat and eyes to the back of his head. Emerging from his esophagus are three mouthless, childlike humanoids crammed together. These humanoids possess dark teal skin, red eyes, and arms ending in hands with four, long-fingered digits, including thumbs. Four of these arms hold open the tooth-rimmed cavernous maw from asymmetrical positions (one at the upper lip, two at the bottom lip, and one on the lip’s right-hand side), and two more arms reach outward, to grasp prey at close quarters. Both the upper-right and lower-middle humanoids’ eyes are drawn in expressions of sorrow (representing Matthew and Jack), while the upper-left humanoid’s eyes display aggression, representing Kevin. Doey’s tattoo, along with most of his stomach, is now obscured by a layer of grimy, gray dough. Six human-like arms emerge from his torso while his back section lags behind. Several smaller four-fingered forelimbs with shorter thumbs and longer digits emerge from said back section. Instead of retaining his stubby legs, Doey sports a red-colored tail. This tail has two splits and three points; two points are the same, with the middle being longer and larger than the other two. His tail also maintains four little human arms, along with hands and a bit of blood on the base of his body.
Personality
“ | Originally hitting the market in the late 1950s, Doey Dough was Playtime’s second major commercial hit, and has been periodically revamped and reinvigorated for each new decade. With Doey Dough, you can re-create your favorite characters or let your imagination run wild (if you want to keep it as Doey, we promise we won’t judge). | ” |
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— Official character bio.1 |
Doey presents a friendly and rather playful demeanor but also knows how to act serious when he deems it necessary and, alongside Poppy, acts as the leader of the Safe Haven group. As the beacon of hope for the survivors, Doey puts on a brave face and willingly offers help to those in need, so long that they prove themselves to not be a threat to his and his friends’ safety.
Doey and Poppy Playtime have conflicting perspectives when it comes to deciding the fate of the factory and the toy inhabitants inside. While Poppy is eager to destroy everything and bury the foul history in the past, Doey is much more considerate of the lives of his fellow experiments, pointing out the humanity the toys once had, and possibly still have, in them. It is evident that he cares a great deal for his friends within the Safe Haven, as he himself made the personal decision to stay in the factory after finding an exit and realizing just how much the toys looked up to him for their survival and guidance after Poppy abandoned them. Even so, their deaths at the hands of the Prototype (amongst other factors, including the personal trauma, insecurity, and responsibility of being a leader) drove him into a frenzied rage.
Moreover, Doey is a mixture of three different children (Playtime Co. wanted him to have seemingly multiple purposes, likely as his shape-shifting abilities would allow him to do so): Kevin Barnes, Jack Ayers, and Matthew Hallard. The three children, with their different personalities, abilities, and history each contribute a piece of themselves inside Doey, fragments of their personality reflected in Doey’s actions and reactions to events around him:
Matthew’s personality shines the most amongst the three: being the oldest (15 years old at experimentation), he was described as a “dream child”, being kindhearted and considerate of others, to the point that younger children of Playcare saw him as a role model. In Doey, he shines when he has to guide survivors inside the Safe Haven as their leader. Although put in a stressful situation himself, he always presents himself as strong and reliable in giving hope to the survivors, becoming their moral support as well; however, he also possessed many insecurities due to trauma from an accident that killed his family.
Kevin was a child with behavioral issues who acted aggressively, one who could turn on even his friends when in a fit of rage or intense emotion, making him deemed a “problem child”. While Doey mostly keeps himself level-headed, being put in more pressing situations will cause his temper to rise concerningly high. When Poppy admitted having unintentionally led the Prototype to their lair, Doey can be briefly seen almost lashing out at her before swiftly cooling himself down. The worst of his rage shows when he returned to the Safe Haven with many of the refugees killed, the immense guilt and frustrations coming to a boil, causing Kevin to lash out at The Player, Poppy, and everything else that caused the tragedy. This anger morphed him into a disfigured monster with more animalistic characteristics and behavior, losing all of his sanity and his humanity entirely. In this state of unquelled rage, he lashes out towards everything, even to his allies, just as Kevin had.
Jack was the most innocent and playful child of the three and had a small Doey the Doughman figurine as his favorite toy. He accidentally fell into the dough processing machines, and the Playcare scientists would proceed to add him into Project: Doey, even if to save his life, separating him from his parents for good (who are later killed by Doey when they visit him). Jack’s carefree and energetic attitude is mirrored in Doey’s first interactions with the Player. Additionally, his longing for his parents and normal life is often reflected in Doey’s anguished cries, calling out to his mother and father, and wishing to go back home in times of inconsolable mental breakdowns when things go awry.
Nearing his death at the hands of The Player due to his uncontrollable WPT123, Doey spent his last moments apologizing to The Player for his actions, having lashed out at them and reverting to his usual soft-spoken tone. He said “I’m sorry” twice, using different tones in each time which may imply that Jack and Matthew were the ones apologizing. For all his shortcomings, Doey is a well-meaning individual who simply wanted the survival and best outcome for his friends and those who he holds close to him, the three personalities Playtime Co. crammed together being the cause of his inevitable downfall.
History
Merch Store
Doey Dough, a moldable dough, like Play-Doh, was launched in the late 1950s and became Playtime Co.’s second commercial success hit after Poppy Playtime.1 In the late 1980s or early 1990s, the character Doey the Doughman was created to be the Doey Dough mascot, and then a figure of the same was created to be sold separately from Doey Dough - this mascot starring in its own commercial.
Factory Tour/1322 Report: Kevin/Subject 1322C Report
Doey the Doughman’s experiment version started as three different children. One was an innocent child named Jack Ayers, who had been gifted an invitation to the Playtime Co. factory for Christmas 1992, alongside a Doey the Doughman toy. During his tour on January 22, 1993, Jack was seen away from the rest of the tour group, in a dough mixing facility, before falling into the vat mixer. The second was a temperamental boy named Kevin Barnes living in Playcare, who would easily throw tantrums and hurt everyone around him when overwhelmed, including his friends. The last was a smart, well-mannered teenager named Matthew Hallard who was also a Playcare orphan and would take care of those around him, making Stella Greyber hesitant about “wasting” him in an experiment. The three of them were then combined into Experiment 1322: a Bigger Body version of Doey the Doughman, presumably to make a combination of all three of the boys’ characteristics. Doey was planned to fulfil multiple assigned roles and to possess a shape-shifting ability.
1322 Report: Jack
Soon after the vat incident, an unknown scientist contacted Jack’s parents, Susan and George Ayers, to reveal they could bring their son back. Six weeks after receiving the letter, Susan and George visited Jack as Doey.3 The scientists locked them in Doey’s room. Jack did not remember them before Kevin briefly took control of the experiment and killed them in a fit of rage, believing them to be scientists who harmed him, which is presumably what the scientists intended. It’s possible that the scientists caused this tragedy to eliminate the possibility of Jack’s parents taking legal action against the company for their son’s demise.
A Reminder
Sometime after The Hour of Joy, Doey, Poppy and some other toys teamed up to survive, with Poppy acting as the group’s leader. However, with the outbreak of civil war and Poppy eventually disappearing, Doey briefly considered heading for the exit of the facility, but after realising that he truly cared for the toys, he ultimately decided that he should stay and help them to ensure their survival, taking over the leadership position from Poppy. Doey created a VHS tape titled “A Reminder” to remind himself of his motivation to keep staying. Despite the fact that The Doctor would set up freezing traps to try and sabotage the Doughman, he never gave up being there for his friends.
Security Feed: 02.09.01
On February 9, 2001, Hoppy Hopscotch, the Medic, and Doey the Doughman tended to a broken toy. When Doey asked what happened, Hoppy claimed that when trying to bring supplies back from the elevator, they got jumped, and everything they had was stolen. Especially after one of them bit one of the toy’s leg, they had to turn around and head back to the hideout. Doey insisted that the Medic and Hoppy stay behind to tend to the broken toy, while he went out to find more resources to replenish Playcare’s food supplies. After Hoppy apologized to Doey, saying that she would make sure they never lose supplies again, Doey said it was okay despite the loss and went to retrieve some wound cream to treat the injured toy’s injuries.
Pianosaurus Comic
Sometime after moving to the Safe Haven in late 2004, tragedy occurred. Pianosaurus was playing his music in one of the facility’s rooms and a mini Hoppy Hopscotch went in to join him. However, the musical dino, lost in imagination, accidentally crushed Hoppy to death. Doey witnessed this and furiously banished Pianosaurus from the haven.
Chapter 4: “Safe Haven”
In 2005, while trying to evade Yarnaby, The Player was helped out a couple of times by Doey who was hiding in the area. Later, while trying to navigate a crumbling ledge, The Player fell directly into the enclosure of Pianosaurus, who immediately lunged at them only to be grabbed by a number of stretchy arms and pulled into the shadows to be eaten. Emerging from the darkness alongside shattered pieces of Pianosaurus was The Player’s mysterious helper: Doey the Doughman, who had finally gotten revenge on his ex-ally. He told them to follow him, as he knew a way to a safe place on this level: the Safe Haven. Following Doey, The Player was led through the Prison Yard and bridged across gaps by Doey’s ability to reshape his body however he liked. As they approached the Haven, Doey went off ahead of The Player, who was soon pulled into a corner by Poppy and a badly damaged Kissy Missy out of the way of the Prototype’s legs. The trio rushed the rest of the way to the Safe Haven, a heavily fortified section of the facility with its own separate power grid, where the last of the non-aggressive toys have holed up under Doey’s protection.
After reaching the Safe Haven, Poppy revealed her plan to blow up the factory, bringing the Prototype down with her. Despite being an effective plan where Poppy is the martyr, it also meant that she wanted to make sure no one gets out of Playtime Co. alive. This meant letting many innocent lives perish. Doey disagreed with this plan, but most blindly followed Poppy, even though they did not fully trust her. It turned out that Poppy knew about the Hour of Joy, making her disappearance far more questionable. This is confirmed by the Doctor and the toys in Safe Haven. Poppy had not been seen since the Hour of Joy, meaning she left Doey to protect the other toys for the remainder of her absence. What was clear, however, was how much Doey cared for the other toys. To ensure everyone was safe, Doey gave The Player the primary objective to defeat the Doctor. The Player had to first face some experiments before they could take him on, these included (in order) the Nightmare Critters, Yarnaby, and a Large Baba Chops. Returning to Safe Haven, Poppy wanted The Player to move on with her plan. The Player, alone, headed to the gas tanks, tasked to place explosives against the pipes housing lethal gas that will implode once it ignites. This was the plan to bring the factory down to destroy the Prototype and end the suffering once and for all.
The death of Sawyer gave the Prototype the opening to attack Safe Haven. Doey tried to distract him, but he failed. An explosion befell the Safe Haven and everyone in there was killed, where Doey blamed himself for not being there to protect his friends — his family. This was the final straw, and he found himself unable to control himself and the guilt from the Prototype’s attack on the haven, causing Kevin and his rage to overtake Doey entirely. Wanting someone else to blame, he turned on The Player. But he was soon buried in debris from the explosion, transforming himself into a reptilian monster with three heads in its mouth, representing the three boys that made Doey who he was. Following this transformation, he lost all of his sanity and his humanity entirely. He chased The Player through underground zones that lead to an underground construction site. Unable to turn him back to normal, The Player was forced to fight back against Doey in the underground construction zone where they used liquid nitrogen canisters, industrial saws, and a tunnel boring machine to try and kill him. During this battle, Doey’s personalities kept switching, resulting in him saying things such as “Hate you, hate her, hate everything!” while also saying lines such as “Mommy, daddy, I just want to go home.” or “Couldn’t save them, couldn’t save anyone”. After Doey’s supposed “death”, he returned shortly later, alive and well. It was here that The Player was forced to use a crusher to finally defeat the poor Doughman. In his final moments, Doey apologized for his actions before succumbing to his demise.
Abilities and Anatomy
Doey appears to be made of a clay and dough-like substance, which gives him the ability to mold himself into other shapes and fit easily into tight spaces. Apparently, he suffers no ill effects from this process. Throughout the Player’s odyssey, Doey has proven himself to be one of the most dangerous experiments, as his polymorphic physiology makes him extremely strong, flexible, and virtually Nigh-invulnerable. He effortlessly killed Pianosaurus and even held off the Prototype. When enraged, he can mutate into a more monstrous form, seen when he lets his anger take over him after blaming the Player and Poppy for causing the destruction of the Safe Haven (unaware that the Prototype is manipulating them).
While Doey is almost invulnerable thanks to his clay body, he does however have one crippling weakness. Being made out of clay, exposure to freezing temperatures greatly hurts and directly immobilizes Doey. This is shown when Doey is frozen by the liquid nitrogen canisters and is then majorly grinded by a boring machine which ends him.
Trivia
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Doey’s name was leaked 8 months before the release of Chapter 4 through Mob Entertainment’s trademarks.
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Doey the Doughman - and by proxy, Doey Dough - appears to be inspired by Play-Doh, a modeling compound toy created in 1956.4
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The nature of Doey’s body might be a pun on the Christmas song “Frosty the Snowman”. It appears that Doey’s hat is the only solid part of his body, and only the dough in contact with it is alive, reminiscent of how Frosty was brought to life by his hat.
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His appearance was revealed two days before the trailer on Poppy Playtime’s subreddit.
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Doey the Doughman had only appeared in Easter egg form before his reveal in the Chapter 4 Gameplay Trailer.
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Like Yarnaby, Doey’s design was also done by Megan Loptmann.5
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According to Isaac, Doey went through 200 iterations before his designs were finalized.6
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Doey is the first experiment to have been created from multiple people.
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He is also the first known experiment to be created (albeit partially) from someone who was not an orphan from Playcare or a Playtime Co. employee.
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It is implied that each child correlates to a particular color within Doey: Jack is yellow (which in psychology represents happiness, excitement, enthusiasm, hope and creativity), Matthew is orange (which in psychology represents courage, optimism, confidence, warmth, and agreeableness) and Kevin is red (which in psychology represents anger, rage, aggression and hostility).
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However, this implication raises problems in regards to Doey’s hostile form. Even though it is heavily implied that the child mostly controlling Doey’s hostile form is Kevin and not Matthew, the former’s correlated color (red) is only present at the tail or backside (which often cannot be spotted during the intense boss fight), while the latter’s correlated color (orange) is abundantly present at the front. The reason for this is unknown, though it may be that the developers had overlooked this detail while designing Doey’s hostile form.
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He is also unable to control all three people when things go south or extremely bad, as seen in the destruction of Safe Haven which was the tipping point for Doey to become monstrous.
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Doey is the only mascot that has two types of toys: in the form of packages with Plasticine and in the form of a separate toy.
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Doey is the first experiment in which the number for the experiment is revealed in a previous chapter: Deep Sleep.
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Doey may have been based on Clayface from DC Comics, as they both have the shape-shifting ability, though Doey can only change his shape while Clayface can change his appearance to disguise as someone.
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He may even be slightly inspired by Two Face, with the inclusion of split personalities. One who wants to do the good thing, and one who wants to do the bad thing.
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Some inspiration may also have come from the T-1000 from the Terminator franchise, as Doey squeezes through the bars of a gate in a similar way to the T-1000 during the Pescadero chase, even getting his hat stuck the same way the T-1000 got his gun stuck.
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Due to his long fingers, it is possible that Doey changed himself to his aggressive form when killing Pianosaurus.
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Doey the Doughman is voiced by Michael Kovach, who voiced other people in the series such as Rich Lovitz, the Scientist, and Dr. Bruno White in Chapter 3.
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According to 1322 Report: Kevin, Doey weighs 900 pounds (408.23 kg), although it is potentially a hyperbole.
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Doey’s name (like Yarnaby’s) is a combination of a trait they have and a normal name, with Doey being a combination of dough and Joey.
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According to Isaac, Doey was originally planned to be in Chapter 2: “Fly in a Web” as its main antagonist.7
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Doey swapping personalities before he transforms may be a reference to Smeagol/Gollum from The Lord of the Rings.
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Fans have theorized that Doey may be still alive, seeing as he can split off large chunks of himself without adverse effect (as evidenced by the residue he has left around the factory). Thus, it is possible that the shattering of his body did not kill him and that he can be restored once his body thaws.
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Doey would have had a side quest about retrieving a book that the children read in the orphanage, being The Adventures of the Word Wizard. This ended up becoming unused in the final version of the chapter.
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The unused voice lines can be seen here.
References
- ↑ 1.01.11.2https://poppyplaytime.com/pages/characters
- ↑https://youtu.be/tWZrRLzXQmk?si=LYTFiqWJp28UETFq
- ↑“1322 Report: Jack”
- ↑https://en.wikipedia.org/wiki/Play-Doh
- ↑Megan Loptmann (January 27, 2024). “Finally get to show you the 2nd character I designed for this chapter, Doey! (the other one i made was Yarnaby)” From X.
- ↑Isaac Christopherson (February 1, 2025). “I don’t think Yarnaby went through much iteration, but DOEY… We must’ve looked at 200 different ideas. I think originally he would’ve had several different forms he switched between”. From X.
- ↑Isaac Christopherson (February 1, 2025). “The idea of Doey always existed in some form since Chapter 2, where he was almost the antagonist. A shapeshifting character just sounded too cool to pass up. But we held off until we had the right story to fit him, and luckily Chapter 4 was the perfect place.” From X.
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